

e-Reader functionality is only available in NTSC and Australian PAL versions of the game.

When the e-Reader and Game Boy Advance are connected to a Nintendo GameCube playing Animal Crossing, cards from the Animal Crossing-e series can be scanned to affect gameplay, such as obtaining exclusive pattern designs or receiving gifts such as rare NES games. The e-Reader peripheral itself uses 64 Mb mask ROM and 1 Mb flash memory.
#ANIMAL CROSSING DOLPHIN AR CODES CODE#
Each card can hold up to two code strips, one long strip holding up to 2.2 kilobytes of information and a shorter strip containing 1.4 kilobytes.

Some cards may also contain game data to play mini-games or even retro titles such as the ports of NES titles, for play on the GBA.Į-Reader cards work using Dot Code Technology developed by with Olympus Optical Co., Ltd. Game Boy Advance), it can be used to scan e-cards which have specially encoded data printed on them, to perform various functions such as uploading data or unlocking game features.
#ANIMAL CROSSING DOLPHIN AR CODES PORTABLE#
When paired with a compatible portable gaming device (e.g. The e-Reader is a gaming peripheral developed by Nintendo. For information on the Animal Crossing e-Reader cards, see e-Reader card. This article is about the peripheral itself.
